Commit Graph

181 Commits

Author SHA1 Message Date
admin 0a337b41c2 Fix hover effect on chart causing transition/animation to break 2026-02-17 15:14:10 +00:00
admin 47b52b5a93 feat: add global focus mode with cross-component dimming on hover
When hovering a constellation node, skill pill, or timeline item,
non-related UI elements across all components dim to 0.25 opacity,
creating a focused visual relationship view. The constellation axis
and year labels also dim via CSS class. Respects reduced-motion.
2026-02-17 14:17:21 +00:00
admin 82db5fda54 Substantial refinement/polish on content of webpage (not just structural/coding elements) 2026-02-17 14:05:32 +00:00
admin 150b452bb5 feat: redesign boot-to-login transition
New boot flow: typing → holding → loading (progress bar) → fade → login

- Added ProgressBar component with ease-out animation during loading phase
- Terminal text slides up and fades during exit transition
- Cursor shrinks during loading phase for visual continuity
- Progress bar appears below terminal text, fills over 1.2s
- Entire container fades out smoothly before transitioning to login
- Reduced motion: instant render, no animation (unchanged)
- Changed "Rendering CV" → "Launching CV" for better software-launch feel
- Tuned timing: shorter hold (600ms), loading (1200ms), faster fade (500ms)
2026-02-17 03:28:00 +00:00
admin b266f1f149 feat: remove ECG phase entirely
- Deleted src/components/ECGAnimation.tsx (686 lines)
- Removed 'ecg' from Phase type
- Removed ECG import, rendering, and cursor position handoff from App.tsx
- Cleaned up BootSequence: removed onCursorPositionReady prop,
  captureCursorPosition callback, cursorRef, and ECG-specific naming
- Renamed ecgStartDelay → completionDelay, ecg-seed-dot → boot-seed-dot
- Skip button now goes directly to dashboard ('pmr' phase)
- Boot flow simplified: boot → login → pmr (no ECG intermediary)
- Bundle size reduced ~8KB
2026-02-17 03:26:17 +00:00
admin 5eb46b02d8 refactor: remove dead code — orphaned files, unused types and functions
Delete 3 orphaned files (SubNav, TopBar, problems.ts), remove 4 unused
type definitions from pmr.ts (ViewId, NavItem, ReferralFormData, Problem),
trim types/index.ts to only Phase, and remove unused utility functions
(calculateSkillOffset, formatBootLine, getProfileContent, DotColorName).
2026-02-17 02:24:40 +00:00
admin 1b19087782 refactor: extract LastConsultationCard from DashboardLayout
Move the self-contained LastConsultationSubsection component (191 lines)
into its own file as LastConsultationCard. It uses only context and one
prop, with no dependency on DashboardLayout state. DashboardLayout drops
from 493 to 293 lines.
2026-02-17 02:16:10 +00:00
admin 49c9e0cecf refactor: centralise detail panel inline styles into detail-styles.ts
Extract 5 shared style constants (detailRootStyle, sectionHeadingStyle,
bulletListStyle, bodyTextStyle, paragraphStyle) used across 5 of 6 detail
components. Replaces ~30 inline style object definitions with imports.
Net reduction: 274 lines across detail panel components.
2026-02-17 02:09:26 +00:00
admin 7528935d2b refactor: extract ExpandableCardShell from WorkExperience and TimelineInterventions subsections
Single source of truth for expand/collapse card interaction pattern:
container styling, keyboard handling, chevron rotation, AnimatePresence
animation, and expanded content wrapper. Each consumer retains unique
header and body content via render props.
2026-02-17 02:03:13 +00:00
admin 8f4ddc454a refactor: centralise color maps, org color fallback, and motion-safe transitions
Create src/lib/theme-colors.ts with DOT_COLORS, KPI_COLORS,
PROJECT_STATUS_COLORS, and DEFAULT_ORG_COLOR constants. Add
motionSafeTransition() utility to src/lib/utils.ts.

Removes 6 duplicate color map definitions across Card, DetailPanel,
PatientSummaryTile, KPIDetail, ProjectsTile, and ProjectDetail.
Replaces 9 hardcoded '#0D6E6E' fallbacks and 7 inline motion ternaries.
Fixes project status color inconsistency between ProjectsTile and
ProjectDetail (Ongoing was teal in tile, amber in detail).
2026-02-17 01:58:10 +00:00
admin 296b18f025 refactor: extract hexToRgba and prefersReducedMotion to shared utils
Move hexToRgba() (3 identical copies) and prefersReducedMotion (5 module-level
copies) to src/lib/utils.ts. Re-export prefersReducedMotion from
constellation/constants.ts to preserve existing importers. Add clarifying
comments to constellation.ts and tags.ts re-export layers (Phase 1.4).
2026-02-17 01:48:43 +00:00
admin 83b327d58e Refactor to pull all text enteries into single location 2026-02-17 01:10:31 +00:00
admin 8178d03cb2 Rehaul of graph component 2026-02-16 23:16:46 +00:00
admin e9a7581aa5 chore: auto-commit before merge (loop primary) 2026-02-16 15:06:20 +00:00
admin 9276955fa8 refactor: extract PlayPauseButton + screen-reader-description from orchestrator
Reduces CareerConstellation orchestrator from 334 to 285 lines to meet
the <300 line success criterion.
2026-02-16 14:35:15 +00:00
admin 8b674ffe14 feat: phase 3+4 timeline animation + education entities
- Add education entities (A-Levels, MPharm) to constellation data
- Add 'education' node type with dashed border styling
- Create useTimelineAnimation hook with rAF scheduler + state machine
  (IDLE → PLAYING → PAUSED → HOLDING → RESETTING → loop)
- Chronological reveal: entities oldest-first with skill stagger,
  link draw-on, reinforcement pulse for already-visible skills
- Year indicator overlay (monospace, top-left)
- Multiplicative opacity: animation visibility × highlight emphasis
- Highlight system respects visibleNodeIdsRef (unrevealed stay hidden)
- Interaction pause/resume wired to animation hook
- Play/pause button (bottom-right, larger touch target on mobile)
- prefers-reduced-motion: shows final state immediately, no animation
- Remove Phase 2 entry animation (replaced by timeline animation)
2026-02-16 14:31:11 +00:00
admin 7d7628c8a7 feat: phase 2 visual improvements for CareerConstellation
- Links: domain-colored with strength-weighted width/opacity, improved bezier curves
- Skill nodes: domain-colored stroke, size encoding by connected role count, glow filter on highlight
- Role nodes: gradient fill (orgColor 0.08→0.18), enhanced highlight with fill-opacity and stroke-width
- Entry animation: staggered reveal (guides→roles→skills→links with stroke-dashoffset), skipped under prefers-reduced-motion
- Legend: domain node counts displayed
2026-02-16 14:16:36 +00:00
admin 65b265733e refactor: decompose CareerConstellation monolith into focused modules
Break 1102-line CareerConstellation.tsx into:
- constellation/constants.ts: sizing, opacity, domain color tokens
- constellation/types.ts: SimNode, SimLink, LayoutParams interfaces
- hooks/useForceSimulation.ts: D3 simulation lifecycle
- hooks/useConstellationHighlight.ts: highlight/dim logic
- hooks/useConstellationInteraction.ts: mouse/touch/pin handlers
- constellation/MobileAccordion.tsx: tap-to-expand role details
- constellation/ConstellationLegend.tsx: domain legend
- constellation/AccessibleNodeOverlay.tsx: keyboard navigation buttons
- constellation/CareerConstellation.tsx: 288-line orchestrator

All existing behaviour preserved. Quality gates pass.
2026-02-16 14:06:41 +00:00
admin 4dfb1607c1 Updated chart 2026-02-16 13:23:04 +00:00
admin 2e242a650a chore: auto-commit before merge (loop primary) 2026-02-16 12:44:34 +00:00
admin 683275416e Removed top bar, and updating sidebar 2026-02-16 12:25:19 +00:00
admin c3a72d0bee Cleanup 2026-02-16 11:33:47 +00:00
admin 68f92fb9a0 feat: polish interventions carousel responsiveness 2026-02-16 11:04:08 +00:00
admin be7a65ef8a feat: tune carousel autoplay for reduced motion 2026-02-16 11:02:32 +00:00
admin 5fa01b8d66 feat: implement Embla carousel in ProjectsTile 2026-02-16 11:00:46 +00:00
admin 98d767fa7f feat: rename Active Projects references to Significant Interventions 2026-02-16 10:58:29 +00:00
admin a6df900605 merge codex/kpi (prefer codex/kpi on conflicts) 2026-02-16 10:52:24 +00:00
admin ab80d65958 feat: compact latest results kpi section 2026-02-16 10:36:30 +00:00
admin b418338cd7 feat: US-008 - Re-tune force simulation for 8 timeline entries in narrower column 2026-02-16 10:23:03 +00:00
admin c9dd93ac70 feat: US-007 - Colour-match work experience cards to constellation node colours 2026-02-16 10:09:34 +00:00
admin a258706bf3 feat: US-006 - Mobile accordion expansion for role details 2026-02-16 10:04:35 +00:00
admin 67fe5567a9 feat: US-005 - Hover-to-highlight interaction on desktop 2026-02-16 09:58:27 +00:00
admin f3e9b58e8d feat: US-004 - Viewport-proportional scaling for large screens 2026-02-16 09:50:07 +00:00
admin 76692682da feat: US-003 - Increase default skill visibility and reduce constellation column width 2026-02-16 09:44:10 +00:00
admin f48d98b7fc feat: US-012 - Responsive behaviour for mobile and tablet constellation
- Add mobile-specific layout constants (MOBILE_ROLE_WIDTH=80, smaller skill radii)
- Use window.innerWidth for mobile breakpoint detection (container overflows on mobile)
- Reduce timelineX, padding, spacing, and force simulation parameters on mobile
- Truncate role pill labels and skill labels on narrow viewports
- Reduce charge/collision/link-distance forces for tighter mobile layout
- Fix CSS grid overflow: add min-width:0 and overflow:hidden to .pathway-graph-sticky
- MOBILE_FALLBACK_HEIGHT adjusted to 380px (within 360-400px spec)
- Legend wraps gracefully via existing flex-wrap
2026-02-16 03:22:21 +00:00
admin 408cd9573c feat: US-011 - Accessibility hardening for career constellation
Fix focusable buttons (pointerEvents 'auto'), sort tab order
(roles reverse-chronological, skills by domain), add skill focus
rings, update aria-label to mention clinical pathway, and trigger
graph highlights on keyboard focus.
2026-02-16 03:12:33 +00:00
admin 21233c98bb feat: US-009 - Force simulation tuning for clinical layout 2026-02-16 03:04:44 +00:00
admin 89d778b2df feat: US-008 - Compact domain legend as HTML below SVG 2026-02-16 02:58:06 +00:00
admin 13b341abcd feat: US-007 - Curved link lines between roles and skills 2026-02-16 02:55:04 +00:00
admin 743fb625d5 feat: US-006 - Bidirectional hover highlighting between graph and timeline 2026-02-16 02:49:43 +00:00
admin 52238c5662 feat: US-005 - Skill node redesign with muted default and reveal on interaction 2026-02-16 02:42:41 +00:00
admin 46cc22500b feat: US-004 - Role node redesign with clinical record pill badges
Role nodes now render as rounded rectangle pills (104x32px) with orgColor
badge styling, connector lines to timeline, and SVG drop shadow effects
on hover/pinned states.
2026-02-16 02:37:16 +00:00
admin 8c8329f6e3 feat: US-003 - Clinical pathway background and timeline structure 2026-02-16 02:26:52 +00:00
admin 634eb10b2c feat: US-002 - Dynamic height matching with work experience column 2026-02-16 02:21:45 +00:00
admin 5fcc59414f feat: US-001 - Reverse timeline direction to top = most recent 2026-02-16 02:15:46 +00:00
admin 68b293dc6d Merge branch 'ralph/llm-cv-knowledge'
Merge LLM context rewrite
2026-02-16 01:38:05 +00:00
admin b41a422cf0 Rearranged graph vs timeline 2026-02-16 01:35:24 +00:00
admin 4bab9b369c feat: US-014 - Migrate production chat from Gemini to OpenRouter 2026-02-16 00:24:53 +00:00
admin 4580ca9c84 feat: US-014 - Update to Gemini 3 Flash Preview with model indicator 2026-02-15 21:02:52 +00:00
admin 9e9dd1ae4b feat: US-012 - Welcome message with suggested question chips 2026-02-15 20:48:00 +00:00