feat: US-005 - Skill node redesign with muted default and reveal on interaction

This commit is contained in:
2026-02-16 02:42:41 +00:00
parent 46cc22500b
commit 52238c5662
3 changed files with 91 additions and 64 deletions
+1 -1
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@@ -98,7 +98,7 @@
"Verify in browser — graph looks clean and quiet at rest, informative on hover"
],
"priority": 5,
"passes": false,
"passes": true,
"notes": "This modifies the applyGraphHighlight() function (line ~439) and the initial skill node rendering (lines ~382-403). The resting state setup happens when nodes are first created and in the 'no activeNodeId' branch of applyGraphHighlight. The highlighted state logic is in the activeNodeId branch. Key change: skill labels default to opacity 0 (not the current collision-based visibility), and only become visible via applyGraphHighlight when connected. The updateSkillLabelVisibility() function can be simplified or merged into applyGraphHighlight. The SKILL_RADIUS constant should be split into SKILL_RADIUS_DEFAULT (7) and SKILL_RADIUS_ACTIVE (11). Link line styling in the resting branch should use much lower opacity than current 0.45. Use the d3-viz skill for implementation."
},
{
+20
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@@ -69,4 +69,24 @@
- Filter bounds need generous overflow (x/y -20%, width/height 140%+) to avoid clipping the shadow
- When clearing a filter, use `.attr('filter', null)` — not empty string
- The role node pill rendering (rect with rx/ry, orgColor fill at 0.12, border at 0.4) was built incrementally across US-003 and US-004 — check existing code before implementing to avoid duplication
- Skill nodes use SKILL_RADIUS_DEFAULT (7) for resting state and SKILL_RADIUS_ACTIVE (11) for highlighted state — controlled via applyGraphHighlight, not CSS transitions (SVG `r` doesn't transition via CSS)
- Skill labels default to opacity 0 and are shown/hidden via D3 transitions in applyGraphHighlight — the old updateSkillLabelVisibility collision-based approach was removed
- Link lines use var(--border-light) at opacity 0.08 for resting state — highlighted links use the skill's domain colour from domainColorMap with strength-proportional opacity
---
## 2026-02-16 - US-005
- Replaced SKILL_RADIUS (14) with SKILL_RADIUS_DEFAULT (7) and SKILL_RADIUS_ACTIVE (11)
- Skill nodes now default to small (r=7), low opacity (0.2), no stroke, hidden labels (opacity 0)
- On hover/pin: connected skills grow to r=11, fill-opacity 0.85, labels fade in; unconnected nodes dim to opacity 0.06
- Link lines default to var(--border-light) at opacity 0.08; highlighted links use domain colour with strength-proportional opacity (0.35-0.65)
- Removed updateSkillLabelVisibility function — label visibility now fully controlled by applyGraphHighlight
- D3 transitions (180ms) used for skill radius and opacity changes, respecting prefers-reduced-motion
- Updated collision force and boundary clamping to use SKILL_RADIUS_ACTIVE
- Skill labels styled: font-geist-mono, 10px, var(--text-secondary)
- Files changed: src/components/CareerConstellation.tsx, Ralph/prd.json
- **Learnings for future iterations:**
- SVG `r` attribute cannot be animated via CSS transitions — must use D3 `.transition().duration()` for radius changes
- The applyGraphHighlight function is the single source of truth for all visual states (resting, highlighted, dimmed) — keep all styling logic there, not split between initial rendering and highlight
- D3 transition on a selection that already has a pending transition interrupts it — this is fine for hover interactions where the latest state wins
- domainColorMap hex values are needed for D3 attrs (can't use CSS custom properties for computed color values in stroke/fill of highlighted links)
---
+70 -63
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@@ -16,7 +16,8 @@ const MOBILE_FALLBACK_HEIGHT = 360
const ROLE_WIDTH = 104
const ROLE_HEIGHT = 32
const ROLE_RX = 16
const SKILL_RADIUS = 14
const SKILL_RADIUS_DEFAULT = 7
const SKILL_RADIUS_ACTIVE = 11
const prefersReducedMotion = window.matchMedia('(prefers-reduced-motion: reduce)').matches
const supportsCoarsePointer = window.matchMedia('(pointer: coarse)').matches
@@ -313,9 +314,9 @@ const CareerConstellation: React.FC<CareerConstellationProps> = ({
const linkSelection = linkGroup.selectAll('line')
.data(links)
.join('line')
.attr('stroke', '#B0C4C0')
.attr('stroke-width', 1.5)
.attr('stroke-opacity', 0.45)
.attr('stroke', 'var(--border-light)')
.attr('stroke-width', 1)
.attr('stroke-opacity', 0.08)
const nodeSelection = nodeGroup.selectAll<SVGGElement, SimNode>('g')
.data(nodes)
@@ -365,21 +366,21 @@ const CareerConstellation: React.FC<CareerConstellationProps> = ({
nodeSelection.filter(d => d.type === 'skill')
.append('circle')
.attr('class', 'node-circle')
.attr('r', SKILL_RADIUS)
.attr('r', SKILL_RADIUS_DEFAULT)
.attr('fill', d => domainColorMap[d.domain ?? 'technical'] ?? '#0D6E6E')
.attr('stroke', '#FFFFFF')
.attr('stroke-width', 1.5)
.attr('fill-opacity', 0.86)
.attr('stroke', 'none')
.attr('fill-opacity', 0.2)
nodeSelection.filter(d => d.type === 'skill')
.append('text')
.attr('class', 'node-label')
.attr('text-anchor', 'middle')
.attr('dy', SKILL_RADIUS + 14)
.attr('fill', '#436964')
.attr('font-size', '11')
.attr('dy', SKILL_RADIUS_ACTIVE + 14)
.attr('fill', 'var(--text-secondary)')
.attr('font-size', '10')
.attr('font-family', 'var(--font-geist-mono)')
.attr('pointer-events', 'none')
.attr('opacity', 0)
.text(d => {
const label = d.shortLabel ?? d.label
return label.length > 16 ? `${label.slice(0, 15)}` : label
@@ -400,58 +401,47 @@ const CareerConstellation: React.FC<CareerConstellationProps> = ({
connectedMap.get(l.source)!.add(l.target)
connectedMap.get(l.target)!.add(l.source)
})
const updateSkillLabelVisibility = (activeNodeId: string | null) => {
const shownPositions: Array<{ x: number; y: number }> = []
nodeSelection
.filter(n => n.type === 'skill')
.each(function(n) {
const textSel = d3.select(this).select<SVGTextElement>('text.node-label')
const connected = activeNodeId ? connectedMap.get(activeNodeId) : null
const shouldForceShow = Boolean(activeNodeId && (n.id === activeNodeId || connected?.has(n.id)))
if (shouldForceShow) {
textSel.attr('opacity', 1)
shownPositions.push({ x: n.x, y: n.y + SKILL_RADIUS + 14 })
return
}
const x = n.x
const y = n.y + SKILL_RADIUS + 14
const collides = shownPositions.some(p => Math.abs(p.x - x) < 28 && Math.abs(p.y - y) < 14)
textSel.attr('opacity', collides ? 0 : 1)
if (!collides) {
shownPositions.push({ x, y })
}
})
}
const applyGraphHighlight = (activeNodeId: string | null) => {
const dur = prefersReducedMotion ? 0 : 180
if (!activeNodeId) {
nodeSelection.style('opacity', '1')
nodeSelection.filter(d => d.type === 'role')
.attr('filter', null)
.select('.node-circle')
.attr('stroke-opacity', 0.4)
.attr('stroke-width', 1)
nodeSelection.filter(d => d.type === 'skill')
.select('.node-circle')
.attr('r', SKILL_RADIUS)
const skillNodes = nodeSelection.filter(d => d.type === 'skill')
if (dur > 0) {
skillNodes.select('.node-circle')
.transition().duration(dur)
.attr('r', SKILL_RADIUS_DEFAULT)
.attr('fill-opacity', 0.2)
skillNodes.select('.node-label')
.transition().duration(dur)
.attr('opacity', 0)
} else {
skillNodes.select('.node-circle')
.attr('r', SKILL_RADIUS_DEFAULT)
.attr('fill-opacity', 0.2)
skillNodes.select('.node-label')
.attr('opacity', 0)
}
linkSelection
.attr('stroke', '#B0C4C0')
.attr('stroke-width', 1.5)
.attr('stroke-opacity', 0.45)
updateSkillLabelVisibility(null)
.attr('stroke', 'var(--border-light)')
.attr('stroke-width', 1)
.attr('stroke-opacity', 0.08)
return
}
const connected = connectedMap.get(activeNodeId) ?? new Set()
const isInGroup = (id: string) => id === activeNodeId || connected.has(id)
nodeSelection.style('opacity', d => {
if (d.id === activeNodeId || connected.has(d.id)) return '1'
return '0.16'
})
nodeSelection.style('opacity', d => isInGroup(d.id) ? '1' : '0.06')
nodeSelection.filter(d => d.type === 'role')
.attr('filter', d => {
@@ -467,31 +457,48 @@ const CareerConstellation: React.FC<CareerConstellationProps> = ({
})
.attr('stroke-width', d => d.id === activeNodeId ? 1.5 : 1)
nodeSelection.filter(d => d.type === 'skill')
.select('.node-circle')
.attr('r', d => (d.id === activeNodeId || connected.has(d.id)) ? SKILL_RADIUS + 3 : SKILL_RADIUS)
const skillNodes = nodeSelection.filter(d => d.type === 'skill')
if (dur > 0) {
skillNodes.select('.node-circle')
.transition().duration(dur)
.attr('r', d => isInGroup(d.id) ? SKILL_RADIUS_ACTIVE : SKILL_RADIUS_DEFAULT)
.attr('fill-opacity', d => isInGroup(d.id) ? 0.85 : 0.2)
skillNodes.select('.node-label')
.transition().duration(dur)
.attr('opacity', d => isInGroup(d.id) ? 1 : 0)
} else {
skillNodes.select('.node-circle')
.attr('r', d => isInGroup(d.id) ? SKILL_RADIUS_ACTIVE : SKILL_RADIUS_DEFAULT)
.attr('fill-opacity', d => isInGroup(d.id) ? 0.85 : 0.2)
skillNodes.select('.node-label')
.attr('opacity', d => isInGroup(d.id) ? 1 : 0)
}
linkSelection
.attr('stroke', l => {
const src = typeof l.source === 'string' ? l.source : (l.source as SimNode).id
const tgt = typeof l.target === 'string' ? l.target : (l.target as SimNode).id
if (src === activeNodeId || tgt === activeNodeId) return '#0D6E6E'
return '#B0C4C0'
if (src === activeNodeId || tgt === activeNodeId) {
const skillId = src === activeNodeId ? tgt : src
const skillNode = nodes.find(n => n.id === skillId)
return domainColorMap[skillNode?.domain ?? 'technical'] ?? '#0D6E6E'
}
return 'var(--border-light)'
})
.attr('stroke-opacity', l => {
const src = typeof l.source === 'string' ? l.source : (l.source as SimNode).id
const tgt = typeof l.target === 'string' ? l.target : (l.target as SimNode).id
if (src === activeNodeId || tgt === activeNodeId) return 0.76
return 0.1
if (src === activeNodeId || tgt === activeNodeId) {
return Math.max(0.35, Math.min(0.65, l.strength * 0.55 + 0.2))
}
return 0.08
})
.attr('stroke-width', l => {
const src = typeof l.source === 'string' ? l.source : (l.source as SimNode).id
const tgt = typeof l.target === 'string' ? l.target : (l.target as SimNode).id
if (src === activeNodeId || tgt === activeNodeId) return 2.5
return 1.5
if (src === activeNodeId || tgt === activeNodeId) return 1.5
return 1
})
updateSkillLabelVisibility(activeNodeId)
}
highlightGraphRef.current = applyGraphHighlight
@@ -538,7 +545,7 @@ const CareerConstellation: React.FC<CareerConstellationProps> = ({
return d.homeY
}).strength(d => d.type === 'role' ? 1 : 0.2))
.force('collide', d3.forceCollide<SimNode>(d =>
d.type === 'role' ? Math.max(ROLE_WIDTH, ROLE_HEIGHT) / 2 + 8 : SKILL_RADIUS + 8
d.type === 'role' ? Math.max(ROLE_WIDTH, ROLE_HEIGHT) / 2 + 8 : SKILL_RADIUS_ACTIVE + 10
))
simulationRef.current = simulation
@@ -549,8 +556,8 @@ const CareerConstellation: React.FC<CareerConstellationProps> = ({
d.x = Math.max(ROLE_WIDTH / 2 + 6, Math.min(width - ROLE_WIDTH / 2 - 6, d.x))
d.y = Math.max(ROLE_HEIGHT / 2 + 6, Math.min(height - ROLE_HEIGHT / 2 - 6, d.y))
} else {
d.x = Math.max(SKILL_RADIUS + 6, Math.min(width - SKILL_RADIUS - 6, d.x))
d.y = Math.max(SKILL_RADIUS + 6, Math.min(height - SKILL_RADIUS - 6, d.y))
d.x = Math.max(SKILL_RADIUS_ACTIVE + 6, Math.min(width - SKILL_RADIUS_ACTIVE - 6, d.x))
d.y = Math.max(SKILL_RADIUS_ACTIVE + 6, Math.min(height - SKILL_RADIUS_ACTIVE - 6, d.y))
}
})