316 lines
27 KiB
Plaintext
316 lines
27 KiB
Plaintext
# Progress Log — Semantic Search & AI Chat
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# Branch: ralph/semantic-search
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# Started: 2026-02-15
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## Codebase Patterns
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- `@xenova/transformers` pipeline with `pooling: 'mean'` and `normalize: true` returns a Tensor; use `Array.from(output.data as Float32Array)` to extract the 384-d vector
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- Scripts live in `scripts/` and run via `npx tsx` (tsx is not a project dep, npx fetches it)
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- tsconfig `include` only covers `src/` — scripts are type-checked by tsx at runtime, not by `tsc --noEmit`
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- Project uses `"type": "module"` in package.json
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- Palette item IDs: `exp-{consultation.id}`, `skill-{skill.id}`, `proj-{investigation.id}`, `ach-{0-3}`, `edu-{0-3}`, `action-{0-3}`
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- `buildEmbeddingTexts()` in `src/lib/search.ts` returns `Array<{ id: string, text: string }>` with IDs matching PaletteItem IDs — use this for both embedding generation and chat context
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- `src/data/embeddings.json` is an array of `{ id: string, embedding: number[] }` — 42 items, 384-d vectors, IDs match PaletteItem IDs. Vite imports JSON natively.
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- `src/lib/embedding-model.ts` exports `initModel()`, `embedQuery(text)`, `isModelReady()` — check `isModelReady()` before calling `embedQuery()`
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- `initModel()` is called fire-and-forget in `App.tsx` on mount — model loads during boot/ECG/login phases
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- ONNX model files self-hosted in `public/models/Xenova/all-MiniLM-L6-v2/` — `env.localModelPath = '/models/'`, `env.allowRemoteModels = false`, `env.useBrowserCache = false` eliminates HF CDN dependency
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- `src/lib/semantic-search.ts` exports `semanticSearch(queryEmbedding, embeddings, threshold?)` and `loadEmbeddings()` — embeddings are normalized so cosine similarity is dot(a,b)/(mag(a)*mag(b))
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- CommandPalette uses `semanticResults` state + debounced `useEffect` for async semantic search, falling back to Fuse.js when `isModelReady()` returns false or on any error
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- `loadEmbeddings()` and `paletteMap` (Map<id, PaletteItem>) are precomputed via `useMemo` — no re-computation on each search
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- ChatWidget is mounted in DashboardLayout alongside CommandPalette and DetailPanel — z-index 90 (below command palette z-1000)
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- `prefersReducedMotion` pattern: read `window.matchMedia` at module level, use in framer-motion variants to skip animation
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- ChatWidget stores messages as `Array<{ role: 'user' | 'assistant', content: string }>` — same shape as LLM message format, ready for Gemini integration
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- ChatWidget `isOpen` state controls both panel visibility and button icon (MessageCircle ↔ X) — panel rendering handled by AnimatePresence
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- `src/lib/gemini.ts` exports `sendChatMessage(messages)` (async generator), `isGeminiAvailable()`, `parseItemIds(text)`, `stripItemsSuffix(text)` — ChatMessage type is `{ role: 'user' | 'assistant', content: string }`
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- Gemini API uses SSE streaming: POST to `:streamGenerateContent?alt=sse&key=KEY`, parse `data:` lines as JSON, extract `candidates[0].content.parts[0].text`
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- System prompt built from `buildEmbeddingTexts()` — instructs model to end responses with `[ITEMS: id1, id2, id3]` for portfolio item linking
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- `isGeminiAvailable()` checks `import.meta.env.VITE_GEMINI_API_KEY` — when missing, chat panel shows "unavailable" message but button remains visible
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- Assistant messages store item IDs as `<!--ITEMS:id1,id2-->` HTML comment suffix for US-010 to parse — `getDisplayText()` strips this before rendering
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- Conversation history capped at 10 messages (`MAX_HISTORY`), metadata stripped before sending to API
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- Icon/color mappings (`iconByType`, `iconColorStyles`) live in `src/lib/palette-icons.ts` — shared between CommandPalette and ChatWidget
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- ChatWidget accepts optional `onAction?: (action: PaletteAction) => void` prop — same pattern as CommandPalette's `onAction`
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- `DashboardLayout` passes `handlePaletteAction` to both CommandPalette and ChatWidget for unified action routing
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- TopBar is `z-index: 100` (fixed), nav is `z-index: 99` (sticky) — mobile full-screen overlays need `z-index > 100` to appear above them
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- Inline `style={{ display: 'flex' }}` overrides Tailwind's `hidden` class — use `!important` modifier (`max-md:!hidden`) or move display to Tailwind classes to allow responsive hiding
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- ChatWidget mobile breakpoint is `md` (768px) — below this, panel is full-screen; above, it's 380px anchored bottom-right
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- `handleSubmit(overrideText?)` accepts optional text param — use this when programmatically sending messages (e.g., suggested question chips) to avoid stale `inputValue` state
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- `SUGGESTED_QUESTIONS` const array at top of ChatWidget — edit here to change welcome screen chip text
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- `GEMINI_MODEL` and `GEMINI_DISPLAY_NAME` exported from `src/lib/gemini.ts` — single source of truth for model ID and display name; update both when changing models
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---
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## 2026-02-15 - US-001
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- Installed `@xenova/transformers` (^2.17.2)
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- Created `scripts/generate-embeddings.ts` with main() that loads `Xenova/all-MiniLM-L6-v2` and embeds a test string
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- Added `"generate-embeddings"` npm script
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- Verified: outputs vector length 384 and exits cleanly
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- Typecheck passes
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- Files changed: `package.json`, `package-lock.json`, `scripts/generate-embeddings.ts`
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- **Learnings for future iterations:**
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- `pipeline('feature-extraction', 'Xenova/all-MiniLM-L6-v2')` auto-downloads and caches the ONNX model (~23MB)
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- First run takes a few seconds for model download; subsequent runs are near-instant from cache
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- The pipeline's `pooling: 'mean'` and `normalize: true` options handle mean-pooling and L2 normalization in one step — no manual tensor manipulation needed
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- `output.data` is a `Float32Array`; wrap in `Array.from()` for a plain number array
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---
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## 2026-02-15 - US-002
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- Added `buildEmbeddingTexts()` function to `src/lib/search.ts`
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- Imports all raw data files (consultations, skills, kpis, investigations, documents)
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- Generates natural-language paragraphs for each palette item type:
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- Consultations: role, org, duration, history narrative, examination bullets, coded entry descriptions
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- Skills: name, category, frequency, proficiency %, years of experience
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- Achievements: title, subtitle, full KPI explanation + story context + outcomes
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- Investigations: name, methodology, tech stack, results
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- Education: title, type, institution, duration, classification, research detail, notes (from documents.ts)
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- Quick Actions: title + subtitle
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- IDs match PaletteItem IDs (e.g. `exp-{id}`, `skill-{id}`, `ach-{i}`, `proj-{id}`, `edu-{i}`, `action-{i}`)
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- Typecheck and lint pass
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- Files changed: `src/lib/search.ts`
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- **Learnings for future iterations:**
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- Education items in `buildPaletteData()` are hardcoded arrays (not iterated from `documents`), with ids `edu-0` through `edu-3`. The mapping to `documents.ts` entries is: edu-0→doc-mary-seacole, edu-1→doc-mpharm, edu-2→doc-alevels, edu-3→doc-gphc
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- Achievement items are similarly hardcoded with ids `ach-0` through `ach-3`, each linked to a KPI id
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- Quick action items are `action-0` through `action-3`
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- `documents.ts` is imported but wasn't previously used in `search.ts` — now used for education embedding text
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---
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## 2026-02-15 - US-003
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- Updated `scripts/generate-embeddings.ts` to import `buildEmbeddingTexts()` and generate full embeddings
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- Script embeds all 42 palette items sequentially using `Xenova/all-MiniLM-L6-v2`
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- Outputs `src/data/embeddings.json` as `Array<{ id: string, embedding: number[] }>`
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- Each embedding is a 384-dimensional float array
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- File is ~453KB (42 items × 384 floats with pretty-printed JSON)
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- `npm run generate-embeddings` regenerates the file successfully
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- Typecheck and lint pass
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- Files changed: `scripts/generate-embeddings.ts`, `src/data/embeddings.json`
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- **Learnings for future iterations:**
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- `import.meta.dirname` works in tsx/Node ESM scripts — use it instead of `__dirname` (which isn't available in ESM)
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- `@/` path alias works in `npx tsx` scripts because tsx resolves tsconfig paths automatically
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- The embeddings file is ~450KB with pretty-print; could be reduced with compact JSON but readability is preferred for now
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- Processing 42 items takes ~10-15 seconds on first run (model cached after first download)
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---
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## 2026-02-15 - US-004
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- Created `src/lib/embedding-model.ts` with three exports: `initModel()`, `embedQuery()`, `isModelReady()`
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- Module-level `let extractor` pattern avoids React re-render issues
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- `initModel()` uses `loading` guard to prevent duplicate pipeline loads
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- `embedQuery()` uses same `pooling: 'mean'` and `normalize: true` as the build script
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- `initModel()` called fire-and-forget in `App.tsx` `useEffect([], [])` — runs during boot phase
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- Silent failure: try/catch swallows errors, `isModelReady()` stays false
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- Typecheck, lint, and build all pass
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- Files changed: `src/lib/embedding-model.ts` (new), `src/App.tsx`
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- **Learnings for future iterations:**
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- `FeatureExtractionPipeline` type is exported from `@xenova/transformers` and can be used for the module-level variable
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- The `loading` boolean guard prevents race conditions if `initModel()` is called multiple times (e.g., React strict mode double-mount)
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- `initModel()` is intentionally not awaited — it's fire-and-forget so it doesn't block the boot animation
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- Consumers should check `isModelReady()` before calling `embedQuery()` — it throws if model isn't loaded
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---
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## 2026-02-15 - US-005
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- Created `src/lib/semantic-search.ts` with cosine similarity search and embeddings loader
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- `semanticSearch()` computes cosine similarity, filters by threshold (default 0.3), returns sorted by score descending
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- `loadEmbeddings()` imports `embeddings.json` via Vite's native JSON import and returns typed array
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- Typecheck and lint pass (0 new warnings)
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- Files changed: `src/lib/semantic-search.ts` (new)
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- **Learnings for future iterations:**
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- Vite handles JSON imports natively — `import data from '@/data/embeddings.json'` just works, no dynamic import needed
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- Since embeddings are already L2-normalized (from pipeline's `normalize: true`), cosine similarity simplifies to just the dot product. However, the full formula is kept for correctness in case non-normalized vectors are ever used
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- With only ~42 items and 384-d vectors, brute-force cosine similarity is fast enough — no need for approximate nearest neighbor libraries
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---
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## 2026-02-15 - US-006
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- Integrated semantic search into CommandPalette with Fuse.js fallback
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- When `isModelReady()` is true: debounces query by 200ms, calls `embedQuery()`, runs `semanticSearch()` against preloaded embeddings, maps result IDs back to PaletteItems via O(1) Map lookup
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- When model is NOT ready: uses existing Fuse.js search (behavior preserved exactly)
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- Results maintain `groupBySection()` grouping and section ordering
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- Existing keyboard navigation, action routing, and UI unchanged
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- Semantic results state is cleared when palette opens/closes and when query is empty
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- Error handling: any failure in embedQuery/semanticSearch silently falls back to Fuse.js
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- Typecheck, lint, and build all pass
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- Browser verified: Fuse.js fallback works correctly; ONNX model loads asynchronously during boot and activates semantic search when ready
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- Files changed: `src/components/CommandPalette.tsx`
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- **Learnings for future iterations:**
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- Semantic search is async so it can't live in a `useMemo` — use `useState` + debounced `useEffect` pattern instead
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- The `useRef + setTimeout` debounce pattern works well here: set `debounceRef.current = setTimeout(...)`, clear it in the cleanup function, and in early-return paths
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- `isModelReady()` is a synchronous check — call it before setting up the debounce timeout to avoid unnecessary delays when model isn't loaded
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- The ONNX model takes several seconds to load in the browser (downloads ~23MB first time, then cached in IndexedDB), so initial searches will always use Fuse.js fallback
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- `loadEmbeddings()` is cheap (just returns the already-imported JSON) — safe to call in `useMemo` without performance concern
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---
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## 2026-02-15 - US-007
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- Created `src/components/ChatWidget.tsx` — floating chat button with toggle state
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- 48px circular button (40px on mobile <640px), fixed bottom-right, teal accent background, white MessageCircle icon
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- Entrance animation: fade + translateY(8px→0), 1s delay after mount, via framer-motion variants
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- Respects `prefers-reduced-motion` — skips animation, shows immediately
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- Hover: shadow-md → shadow-lg + scale(1.05), 150ms transition
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- z-index 90 (below command palette z-1000)
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- onClick toggles `isOpen` state, swaps icon between MessageCircle and X
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- Mounted in `DashboardLayout.tsx` alongside CommandPalette and DetailPanel
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- Typecheck, lint (0 errors), and build all pass
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- Browser verified: button visible at bottom-right, toggle works (Open chat ↔ Close chat)
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- Files changed: `src/components/ChatWidget.tsx` (new), `src/components/DashboardLayout.tsx`
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- **Learnings for future iterations:**
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- Responsive sizing via Tailwind classes (`h-10 w-10 sm:h-12 sm:w-12`) works well with inline style for non-Tailwind properties (boxShadow, border-radius)
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- `AnimatePresence` is already imported and ready for the panel animation in US-008
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- The `isOpen` state lives in ChatWidget — US-008 will add the panel UI inside the same component
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- Hover effects use `onMouseEnter/Leave` with direct style mutation (same pattern as other dashboard components)
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---
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## 2026-02-15 - US-008
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- Built chat panel UI inside `ChatWidget.tsx` with header, message area, and input
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- Panel opens above the floating button with scale+opacity entrance/exit animation via framer-motion `AnimatePresence`
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- Messages stored as `Array<{ role: 'user' | 'assistant', content: string }>` in component state
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- User messages right-aligned in teal-tinted bubbles (`var(--accent-light)` bg, `var(--accent-border)` border)
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- Assistant messages left-aligned in light gray bubbles (`var(--bg-dashboard)` bg, `var(--border-light)` border)
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- Message corner radii differ: user bubbles have small bottom-right radius, assistant bubbles small bottom-left (conversational feel)
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- Input area: textarea with Enter to submit, Shift+Enter for newline. Send button enabled/disabled based on input content
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- Empty state shows placeholder text when no messages yet
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- Auto-scrolls to latest message via `useRef` + `scrollIntoView`
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- Auto-focuses input when panel opens (200ms delay for animation)
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- Responsive: on mobile (<640px), panel is full-width bottom sheet with rounded top corners; on desktop, 380px wide positioned above the button
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- Panel entrance: scale(0.95)+opacity(0) → scale(1)+opacity(1), 200ms. Exit: reverse, 150ms
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- Respects `prefers-reduced-motion` — skips all animation
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- Close button in header triggers `setIsOpen(false)` (same as floating button toggle)
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- Submitting appends both user message and placeholder assistant response to state
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- Typecheck, lint (0 errors), and build all pass
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- Browser verified: panel opens/closes correctly, messages display, input works, Enter submits, close button works
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- Files changed: `src/components/ChatWidget.tsx`
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- **Learnings for future iterations:**
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- `AnimatePresence` with `key` prop on the panel div is needed for exit animations to work
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- Panel uses `transformOrigin: 'bottom right'` for natural scale animation from the button corner
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- CSS-in-JS `<style>` tag with `data-chat-panel` attribute handles responsive width/height (Tailwind can't express max-height conditionally based on viewport width easily)
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- `textarea` with `rows={1}` and `maxHeight: 80px` gives auto-growing feel; `resize: none` prevents manual resize
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- The `ChatMessage` interface (`{ role, content }`) is ready to be extended for US-009 Gemini integration — same shape as typical LLM message format
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- `onFocus/onBlur` border color transitions on the textarea give a polished input interaction
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---
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## 2026-02-15 - US-009
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- Created `src/lib/gemini.ts` — Gemini Flash streaming integration module
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- `sendChatMessage(messages)` async generator that streams SSE tokens from Gemini 2.0 Flash
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- `isGeminiAvailable()` checks for `VITE_GEMINI_API_KEY` env var
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- `parseItemIds(text)` extracts `[ITEMS: id1, id2]` from response text
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- `stripItemsSuffix(text)` removes the `[ITEMS: ...]` line for clean display
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- System prompt built from `buildEmbeddingTexts()` output — full CV context (~42 items)
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- Model instructed to answer concisely and append relevant palette item IDs
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- Rewired `ChatWidget.tsx` to use real Gemini API instead of placeholder responses
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- Streaming: tokens progressively appear in assistant message bubble
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- Typing indicator (Loader2 spinner + "Thinking...") shown while waiting for first token
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- Input disabled during streaming, send button grayed out
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- Error handling: API failures show "Sorry, I couldn't process that. Please try again."
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- Missing API key: panel shows "Chat is currently unavailable", input area hidden
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- Conversation history capped at 10 messages before sending to API
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- Assistant messages store parsed item IDs as `<!--ITEMS:id1,id2-->` HTML comment (for US-010)
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- Messages sent to API have metadata stripped to keep context clean
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- Typecheck, lint (0 errors), and build all pass
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- Files changed: `src/lib/gemini.ts` (new), `src/components/ChatWidget.tsx`
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- **Learnings for future iterations:**
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- Gemini SSE format: `data:` prefix per line, JSON body with `candidates[0].content.parts[0].text`
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- `system_instruction` field in Gemini request body sets the system prompt (not a message in `contents`)
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- Gemini role mapping: `'assistant'` → `'model'` in the API's `contents` array
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- Buffer-based SSE parsing handles chunk boundaries: split on `\n`, keep last incomplete line in buffer
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- `buildEmbeddingTexts()` is a great source for structured CV context — natural language paragraphs per item
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- The `<!--ITEMS:-->` HTML comment pattern is invisible when rendered but parseable by US-010 for item card display
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- `useCallback` on `handleSubmit` with `[inputValue, isStreaming, messages]` deps is needed because it reads all three
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---
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## 2026-02-15 - US-010
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- Extracted `iconByType` and `iconColorStyles` from `CommandPalette.tsx` into shared `src/lib/palette-icons.ts`
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- Updated `CommandPalette.tsx` to import from the shared module (no behavioral change)
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- Added `onAction?: (action: PaletteAction) => void` prop to `ChatWidget` — same pattern as `CommandPalette`
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- `DashboardLayout.tsx` passes `handlePaletteAction` to `ChatWidget` (same handler used by CommandPalette)
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- ChatWidget builds a `paletteMap` (Map<id, PaletteItem>) via `useMemo` for O(1) item lookups
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- Added `getMessageItemIds()` to parse `<!--ITEMS:id1,id2-->` HTML comments from message content
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- Added `getMessageItems()` to resolve parsed IDs to PaletteItem objects via the map
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- Assistant message bubbles now render compact clickable item cards below text when items are referenced:
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- Cards use same icon/color scheme from CommandPalette (22px icon + title + subtitle)
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- Cards have hover highlight (`var(--accent-light)`) and trigger `onAction(item.action)` on click
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- Cards only appear after streaming completes (when `<!--ITEMS:-->` metadata is in final content)
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- If no items referenced or IDs don't match, no cards shown — just text
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- Typecheck, lint (0 errors), and build all pass
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- Files changed: `src/lib/palette-icons.ts` (new), `src/components/ChatWidget.tsx`, `src/components/CommandPalette.tsx`, `src/components/DashboardLayout.tsx`
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- **Learnings for future iterations:**
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- Extracting shared constants to `src/lib/` is the right pattern — both `CommandPalette` and `ChatWidget` now use the same icon mappings without duplication
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- `buildPaletteData()` is pure (no side effects) and idempotent — safe to call in `useMemo` with empty deps
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- The `<!--ITEMS:-->` HTML comment regex `<!--ITEMS:([^>]*)-->` works reliably; `[^>]*` captures everything between the colons and closing
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- Item card buttons use `fontFamily: 'inherit'` to pick up the panel's `font-ui` — without this, browser defaults apply
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- The `overflow: 'hidden'` on the message bubble container is needed so the item cards section (with its own border-top) stays visually contained within the bubble's border-radius
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---
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## 2026-02-15 - US-011
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- Updated ChatWidget mobile breakpoint from `sm` (640px) to `md` (768px)
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- Changed mobile panel from 85vh bottom-sheet to full-screen overlay using `position: fixed; inset: 0` with `100dvh` height
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- Panel z-index on mobile bumped to 101 (`max-md:z-[101]`) to render above TopBar (z-100) and nav (z-99)
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- Floating chat button hidden on mobile when panel is open via `max-md:!hidden` Tailwind class
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- Fixed specificity issue: inline `style={{ display: 'flex' }}` was overriding Tailwind's `hidden` — moved flex/centering to Tailwind classes (`flex items-center justify-center`)
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- Safe area insets applied via `env(safe-area-inset-*)` CSS on the `[data-chat-panel]` element for notched devices
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- Input area stays pinned to bottom via existing flex layout (flex-col container + flex-1 message area + flex-shrink-0 input)
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- Desktop behavior unchanged: 380px wide, anchored bottom-right, max-height 480px, floating button visible
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- Panel open/close animations still respect `prefers-reduced-motion`
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- Typecheck, lint (0 errors), and build all pass
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- Browser verified at 375×812 (mobile) and 1280×800 (desktop): full-screen overlay works, button hides/shows correctly, close button works
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- Files changed: `src/components/ChatWidget.tsx`
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- **Learnings for future iterations:**
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- Inline `style` properties always override CSS classes — to allow Tailwind responsive utilities (like `max-md:hidden`) to work, move conflicting properties (especially `display`) to Tailwind classes instead
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- Use `!important` modifier (`max-md:!hidden`) when competing with framer-motion's inline styles that can't be easily removed
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- TopBar (`z-100`) and nav (`z-99`) sit above the chat panel's default `z-90` — mobile full-screen panels need `z-101+` to overlay properly
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- `100dvh` (dynamic viewport height) is essential for mobile full-screen panels — it accounts for browser chrome (address bar, toolbar) unlike `100vh`
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- The `[data-chat-panel]` CSS selector in the `<style>` block is the right place for responsive size rules since Tailwind can't conditionally set max-height based on viewport width
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---
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## 2026-02-15 - US-012
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- Replaced empty-state centered text with welcome bubble + suggested question chips
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- Welcome bubble styled as assistant message (left-aligned, `var(--bg-dashboard)` bg, `var(--border-light)` border)
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- Added `SUGGESTED_QUESTIONS` const array at module top for easy future editing
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- Three chips: "What's his NHS experience?", "Tell me about his data skills", "What projects has he built?"
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- Chips styled: rounded-full, teal accent border, teal hover tint, `font-ui` 12.5px
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- Clicking a chip calls `handleSubmit(questionText)` — same codepath as typing + Enter
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- Refactored `handleSubmit` to accept optional `overrideText` parameter (avoids stale state issue with `setInputValue` + immediate submit)
|
||
- Wrapped send button `onClick` in arrow function to prevent passing MouseEvent as text argument
|
||
- Welcome/chips visible when `messages.length === 0`, replaced by conversation once any message is sent
|
||
- Typecheck passes (0 errors), lint passes (0 new errors/warnings)
|
||
- Browser verified: welcome bubble displays correctly, chips render, clicking chip sends message and replaces welcome state
|
||
- Files changed: `src/components/ChatWidget.tsx`
|
||
- **Learnings for future iterations:**
|
||
- When refactoring a callback to accept optional parameters, wrap `onClick={handler}` as `onClick={() => handler()}` to prevent React from passing the SyntheticEvent as the first argument
|
||
- `SUGGESTED_QUESTIONS` as a module-level const is the simplest approach — easily editable, no data file needed for 3 items
|
||
- The `handleSubmit(overrideText?)` pattern avoids the stale-state problem: `setInputValue(text)` followed by immediate `handleSubmit()` would read the old `inputValue` since React batches state updates
|
||
---
|
||
|
||
## 2026-02-15 - US-013
|
||
- Downloaded all-MiniLM-L6-v2 model files to `public/models/Xenova/all-MiniLM-L6-v2/`:
|
||
- `config.json`, `tokenizer.json`, `tokenizer_config.json`, `onnx/model_quantized.onnx` (~22MB)
|
||
- Updated `src/lib/embedding-model.ts`:
|
||
- `env.localModelPath = '/models/'` — Vite serves `public/` at root
|
||
- `env.allowRemoteModels = false` — prevents any HF CDN fallback
|
||
- `env.useBrowserCache = false` — prevents stale Cache API entries from interfering
|
||
- Updated `scripts/generate-embeddings.ts`:
|
||
- `env.localModelPath = resolve(import.meta.dirname, '..', 'public', 'models')` — absolute path for Node.js
|
||
- `env.allowRemoteModels = false`
|
||
- Model files committed as static assets (not in .gitignore)
|
||
- Browser verified: all 4 model files fetched from `localhost:5173/models/` with 200 OK, zero `huggingface.co` requests
|
||
- Semantic search verified working: "data analysis" returns multi-category results (Core Skills, Active Projects, Achievements)
|
||
- Build script (`npm run generate-embeddings`) still works with local model files
|
||
- Typecheck passes (0 errors), lint passes (0 new errors/warnings)
|
||
- Files changed: `src/lib/embedding-model.ts`, `scripts/generate-embeddings.ts`, `public/models/Xenova/all-MiniLM-L6-v2/` (new directory with 4 files)
|
||
- **Learnings for future iterations:**
|
||
- `@xenova/transformers` env configuration: `env.localModelPath` sets the base path, `env.allowRemoteModels = false` prevents CDN fallback, `env.useBrowserCache = false` bypasses Browser Cache API
|
||
- The library constructs paths as `{localModelPath}/{modelId}/{filename}` — so `/models/` + `Xenova/all-MiniLM-L6-v2` + `/onnx/model_quantized.onnx`
|
||
- Browser Cache API can retain stale entries from previous HF CDN loads — setting `useBrowserCache = false` forces fresh fetches from the configured local path
|
||
- For Node.js scripts, use an absolute filesystem path for `localModelPath` (not a URL)
|
||
- The quantized ONNX model (`model_quantized.onnx`) is ~22MB — acceptable for a static asset since it's cached after first load
|
||
---
|
||
|
||
## 2026-02-15 - US-014
|
||
- Extracted `GEMINI_MODEL` and `GEMINI_DISPLAY_NAME` constants in `src/lib/gemini.ts`
|
||
- Updated `GEMINI_API_BASE` to use template literal with `GEMINI_MODEL` constant (`gemini-3-flash-preview`)
|
||
- Tightened system prompt: restructured with markdown headers, more concise instructions, clearer `[ITEMS: ...]` format specification
|
||
- Added model indicator to ChatWidget header: "Gemini 3 Flash" in `font-geist`, 11px, `var(--text-tertiary)`, right-aligned next to title
|
||
- Imported `GEMINI_DISPLAY_NAME` in ChatWidget for the indicator text
|
||
- Typecheck passes (0 errors), lint passes (0 new errors/warnings), build succeeds
|
||
- Files changed: `src/lib/gemini.ts`, `src/components/ChatWidget.tsx`
|
||
- **Learnings for future iterations:**
|
||
- `gemini-3-flash-preview` is the correct model ID for Gemini 3 Flash (confirmed via Google AI docs); Gemini 2.0 Flash deprecated, shutdown scheduled for March 31 2026
|
||
- The API path structure (`v1beta/models/{model}:streamGenerateContent?alt=sse&key=KEY`) is unchanged between Gemini 2 and 3
|
||
- Extracting both `GEMINI_MODEL` (for API URL) and `GEMINI_DISPLAY_NAME` (for UI) as separate constants keeps the API ID decoupled from the human-readable name
|
||
- System prompt with markdown headers (##) gives the model clearer section boundaries — improves instruction following for structured output like `[ITEMS: ...]`
|
||
- Pre-existing uncommitted change in `src/App.tsx` (boot→login phase skip) was excluded from the commit — always check `git diff --stat` and stage specific files
|
||
---
|