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# Progress Log — Semantic Search & AI Chat
# Branch: ralph/semantic-search
# Started: 2026-02-15
## Codebase Patterns
- `@xenova/transformers` pipeline with `pooling: 'mean'` and `normalize: true` returns a Tensor; use `Array.from(output.data as Float32Array)` to extract the 384-d vector
- Scripts live in `scripts/` and run via `npx tsx` (tsx is not a project dep, npx fetches it)
- tsconfig `include` only covers `src/` — scripts are type-checked by tsx at runtime, not by `tsc --noEmit`
- Project uses `"type": "module"` in package.json
- Palette item IDs: `exp-{consultation.id}`, `skill-{skill.id}`, `proj-{investigation.id}`, `ach-{0-3}`, `edu-{0-3}`, `action-{0-3}`
- `buildEmbeddingTexts()` in `src/lib/search.ts` returns `Array<{ id: string, text: string }>` with IDs matching PaletteItem IDs — use this for both embedding generation and chat context
- `src/data/embeddings.json` is an array of `{ id: string, embedding: number[] }` — 42 items, 384-d vectors, IDs match PaletteItem IDs. Vite imports JSON natively.
- `src/lib/embedding-model.ts` exports `initModel()`, `embedQuery(text)`, `isModelReady()` — check `isModelReady()` before calling `embedQuery()`
- `initModel()` is called fire-and-forget in `App.tsx` on mount — model loads during boot/ECG/login phases
- `src/lib/semantic-search.ts` exports `semanticSearch(queryEmbedding, embeddings, threshold?)` and `loadEmbeddings()` — embeddings are normalized so cosine similarity is dot(a,b)/(mag(a)*mag(b))
- CommandPalette uses `semanticResults` state + debounced `useEffect` for async semantic search, falling back to Fuse.js when `isModelReady()` returns false or on any error
- `loadEmbeddings()` and `paletteMap` (Map<id, PaletteItem>) are precomputed via `useMemo` — no re-computation on each search
- ChatWidget is mounted in DashboardLayout alongside CommandPalette and DetailPanel — z-index 90 (below command palette z-1000)
- `prefersReducedMotion` pattern: read `window.matchMedia` at module level, use in framer-motion variants to skip animation
- ChatWidget stores messages as `Array<{ role: 'user' | 'assistant', content: string }>` — same shape as LLM message format, ready for Gemini integration
- ChatWidget `isOpen` state controls both panel visibility and button icon (MessageCircle ↔ X) — panel rendering handled by AnimatePresence
---
## 2026-02-15 - US-001
- Installed `@xenova/transformers` (^2.17.2)
- Created `scripts/generate-embeddings.ts` with main() that loads `Xenova/all-MiniLM-L6-v2` and embeds a test string
- Added `"generate-embeddings"` npm script
- Verified: outputs vector length 384 and exits cleanly
- Typecheck passes
- Files changed: `package.json`, `package-lock.json`, `scripts/generate-embeddings.ts`
- **Learnings for future iterations:**
- `pipeline('feature-extraction', 'Xenova/all-MiniLM-L6-v2')` auto-downloads and caches the ONNX model (~23MB)
- First run takes a few seconds for model download; subsequent runs are near-instant from cache
- The pipeline's `pooling: 'mean'` and `normalize: true` options handle mean-pooling and L2 normalization in one step — no manual tensor manipulation needed
- `output.data` is a `Float32Array`; wrap in `Array.from()` for a plain number array
---
## 2026-02-15 - US-002
- Added `buildEmbeddingTexts()` function to `src/lib/search.ts`
- Imports all raw data files (consultations, skills, kpis, investigations, documents)
- Generates natural-language paragraphs for each palette item type:
- Consultations: role, org, duration, history narrative, examination bullets, coded entry descriptions
- Skills: name, category, frequency, proficiency %, years of experience
- Achievements: title, subtitle, full KPI explanation + story context + outcomes
- Investigations: name, methodology, tech stack, results
- Education: title, type, institution, duration, classification, research detail, notes (from documents.ts)
- Quick Actions: title + subtitle
- IDs match PaletteItem IDs (e.g. `exp-{id}`, `skill-{id}`, `ach-{i}`, `proj-{id}`, `edu-{i}`, `action-{i}`)
- Typecheck and lint pass
- Files changed: `src/lib/search.ts`
- **Learnings for future iterations:**
- Education items in `buildPaletteData()` are hardcoded arrays (not iterated from `documents`), with ids `edu-0` through `edu-3`. The mapping to `documents.ts` entries is: edu-0→doc-mary-seacole, edu-1→doc-mpharm, edu-2→doc-alevels, edu-3→doc-gphc
- Achievement items are similarly hardcoded with ids `ach-0` through `ach-3`, each linked to a KPI id
- Quick action items are `action-0` through `action-3`
- `documents.ts` is imported but wasn't previously used in `search.ts` — now used for education embedding text
---
## 2026-02-15 - US-003
- Updated `scripts/generate-embeddings.ts` to import `buildEmbeddingTexts()` and generate full embeddings
- Script embeds all 42 palette items sequentially using `Xenova/all-MiniLM-L6-v2`
- Outputs `src/data/embeddings.json` as `Array<{ id: string, embedding: number[] }>`
- Each embedding is a 384-dimensional float array
- File is ~453KB (42 items × 384 floats with pretty-printed JSON)
- `npm run generate-embeddings` regenerates the file successfully
- Typecheck and lint pass
- Files changed: `scripts/generate-embeddings.ts`, `src/data/embeddings.json`
- **Learnings for future iterations:**
- `import.meta.dirname` works in tsx/Node ESM scripts — use it instead of `__dirname` (which isn't available in ESM)
- `@/` path alias works in `npx tsx` scripts because tsx resolves tsconfig paths automatically
- The embeddings file is ~450KB with pretty-print; could be reduced with compact JSON but readability is preferred for now
- Processing 42 items takes ~10-15 seconds on first run (model cached after first download)
---
## 2026-02-15 - US-004
- Created `src/lib/embedding-model.ts` with three exports: `initModel()`, `embedQuery()`, `isModelReady()`
- Module-level `let extractor` pattern avoids React re-render issues
- `initModel()` uses `loading` guard to prevent duplicate pipeline loads
- `embedQuery()` uses same `pooling: 'mean'` and `normalize: true` as the build script
- `initModel()` called fire-and-forget in `App.tsx` `useEffect([], [])` — runs during boot phase
- Silent failure: try/catch swallows errors, `isModelReady()` stays false
- Typecheck, lint, and build all pass
- Files changed: `src/lib/embedding-model.ts` (new), `src/App.tsx`
- **Learnings for future iterations:**
- `FeatureExtractionPipeline` type is exported from `@xenova/transformers` and can be used for the module-level variable
- The `loading` boolean guard prevents race conditions if `initModel()` is called multiple times (e.g., React strict mode double-mount)
- `initModel()` is intentionally not awaited — it's fire-and-forget so it doesn't block the boot animation
- Consumers should check `isModelReady()` before calling `embedQuery()` — it throws if model isn't loaded
---
## 2026-02-15 - US-005
- Created `src/lib/semantic-search.ts` with cosine similarity search and embeddings loader
- `semanticSearch()` computes cosine similarity, filters by threshold (default 0.3), returns sorted by score descending
- `loadEmbeddings()` imports `embeddings.json` via Vite's native JSON import and returns typed array
- Typecheck and lint pass (0 new warnings)
- Files changed: `src/lib/semantic-search.ts` (new)
- **Learnings for future iterations:**
- Vite handles JSON imports natively — `import data from '@/data/embeddings.json'` just works, no dynamic import needed
- Since embeddings are already L2-normalized (from pipeline's `normalize: true`), cosine similarity simplifies to just the dot product. However, the full formula is kept for correctness in case non-normalized vectors are ever used
- With only ~42 items and 384-d vectors, brute-force cosine similarity is fast enough — no need for approximate nearest neighbor libraries
---
## 2026-02-15 - US-006
- Integrated semantic search into CommandPalette with Fuse.js fallback
- When `isModelReady()` is true: debounces query by 200ms, calls `embedQuery()`, runs `semanticSearch()` against preloaded embeddings, maps result IDs back to PaletteItems via O(1) Map lookup
- When model is NOT ready: uses existing Fuse.js search (behavior preserved exactly)
- Results maintain `groupBySection()` grouping and section ordering
- Existing keyboard navigation, action routing, and UI unchanged
- Semantic results state is cleared when palette opens/closes and when query is empty
- Error handling: any failure in embedQuery/semanticSearch silently falls back to Fuse.js
- Typecheck, lint, and build all pass
- Browser verified: Fuse.js fallback works correctly; ONNX model loads asynchronously during boot and activates semantic search when ready
- Files changed: `src/components/CommandPalette.tsx`
- **Learnings for future iterations:**
- Semantic search is async so it can't live in a `useMemo` — use `useState` + debounced `useEffect` pattern instead
- The `useRef + setTimeout` debounce pattern works well here: set `debounceRef.current = setTimeout(...)`, clear it in the cleanup function, and in early-return paths
- `isModelReady()` is a synchronous check — call it before setting up the debounce timeout to avoid unnecessary delays when model isn't loaded
- The ONNX model takes several seconds to load in the browser (downloads ~23MB first time, then cached in IndexedDB), so initial searches will always use Fuse.js fallback
- `loadEmbeddings()` is cheap (just returns the already-imported JSON) — safe to call in `useMemo` without performance concern
---
## 2026-02-15 - US-007
- Created `src/components/ChatWidget.tsx` — floating chat button with toggle state
- 48px circular button (40px on mobile <640px), fixed bottom-right, teal accent background, white MessageCircle icon
- Entrance animation: fade + translateY(8px→0), 1s delay after mount, via framer-motion variants
- Respects `prefers-reduced-motion` — skips animation, shows immediately
- Hover: shadow-md → shadow-lg + scale(1.05), 150ms transition
- z-index 90 (below command palette z-1000)
- onClick toggles `isOpen` state, swaps icon between MessageCircle and X
- Mounted in `DashboardLayout.tsx` alongside CommandPalette and DetailPanel
- Typecheck, lint (0 errors), and build all pass
- Browser verified: button visible at bottom-right, toggle works (Open chat ↔ Close chat)
- Files changed: `src/components/ChatWidget.tsx` (new), `src/components/DashboardLayout.tsx`
- **Learnings for future iterations:**
- Responsive sizing via Tailwind classes (`h-10 w-10 sm:h-12 sm:w-12`) works well with inline style for non-Tailwind properties (boxShadow, border-radius)
- `AnimatePresence` is already imported and ready for the panel animation in US-008
- The `isOpen` state lives in ChatWidget — US-008 will add the panel UI inside the same component
- Hover effects use `onMouseEnter/Leave` with direct style mutation (same pattern as other dashboard components)
---
## 2026-02-15 - US-008
- Built chat panel UI inside `ChatWidget.tsx` with header, message area, and input
- Panel opens above the floating button with scale+opacity entrance/exit animation via framer-motion `AnimatePresence`
- Messages stored as `Array<{ role: 'user' | 'assistant', content: string }>` in component state
- User messages right-aligned in teal-tinted bubbles (`var(--accent-light)` bg, `var(--accent-border)` border)
- Assistant messages left-aligned in light gray bubbles (`var(--bg-dashboard)` bg, `var(--border-light)` border)
- Message corner radii differ: user bubbles have small bottom-right radius, assistant bubbles small bottom-left (conversational feel)
- Input area: textarea with Enter to submit, Shift+Enter for newline. Send button enabled/disabled based on input content
- Empty state shows placeholder text when no messages yet
- Auto-scrolls to latest message via `useRef` + `scrollIntoView`
- Auto-focuses input when panel opens (200ms delay for animation)
- Responsive: on mobile (<640px), panel is full-width bottom sheet with rounded top corners; on desktop, 380px wide positioned above the button
- Panel entrance: scale(0.95)+opacity(0) → scale(1)+opacity(1), 200ms. Exit: reverse, 150ms
- Respects `prefers-reduced-motion` — skips all animation
- Close button in header triggers `setIsOpen(false)` (same as floating button toggle)
- Submitting appends both user message and placeholder assistant response to state
- Typecheck, lint (0 errors), and build all pass
- Browser verified: panel opens/closes correctly, messages display, input works, Enter submits, close button works
- Files changed: `src/components/ChatWidget.tsx`
- **Learnings for future iterations:**
- `AnimatePresence` with `key` prop on the panel div is needed for exit animations to work
- Panel uses `transformOrigin: 'bottom right'` for natural scale animation from the button corner
- CSS-in-JS `<style>` tag with `data-chat-panel` attribute handles responsive width/height (Tailwind can't express max-height conditionally based on viewport width easily)
- `textarea` with `rows={1}` and `maxHeight: 80px` gives auto-growing feel; `resize: none` prevents manual resize
- The `ChatMessage` interface (`{ role, content }`) is ready to be extended for US-009 Gemini integration — same shape as typical LLM message format
- `onFocus/onBlur` border color transitions on the textarea give a polished input interaction
---