// Sizing export const MIN_HEIGHT = 400 export const MOBILE_FALLBACK_HEIGHT = 520 export const ROLE_WIDTH = 104 export const ROLE_HEIGHT = 32 export const ROLE_RX = 16 export const SKILL_RADIUS_DEFAULT = 7 export const SKILL_RADIUS_ACTIVE = 11 export const MOBILE_ROLE_WIDTH = 80 export const MOBILE_SKILL_RADIUS_DEFAULT = 6 export const MOBILE_SKILL_RADIUS_ACTIVE = 9 export const MOBILE_LABEL_MAX_LEN = 10 // Animation / opacity export const HIGHLIGHT_DIM_OPACITY = 0.15 export const SKILL_REST_OPACITY = 0.35 export const SKILL_ACTIVE_OPACITY = 0.9 export const LABEL_REST_OPACITY = 0.5 // Link visual params export const LINK_BASE_WIDTH = 0.5 export const LINK_STRENGTH_WIDTH_FACTOR = 1.5 export const LINK_BASE_OPACITY = 0.04 export const LINK_STRENGTH_OPACITY_FACTOR = 0.06 export const LINK_HIGHLIGHT_BASE_WIDTH = 1 export const LINK_HIGHLIGHT_STRENGTH_WIDTH_FACTOR = 2 export const LINK_BEZIER_VERTICAL_OFFSET = 0.15 // Skill node visual params export const SKILL_STROKE_WIDTH = 1 export const SKILL_STROKE_OPACITY = 0.4 export const SKILL_SIZE_ROLE_FACTOR = 0.8 export const SKILL_GLOW_STD_DEVIATION = 2.5 // Entry animation export const ENTRY_GUIDE_FADE_MS = 200 export const ENTRY_ROLE_STAGGER_MS = 80 export const ENTRY_ROLE_DURATION_MS = 300 export const ENTRY_SKILL_STAGGER_MS = 30 export const ENTRY_SKILL_DURATION_MS = 250 // Timeline animation export const ANIM_ENTITY_REVEAL_MS = 600 export const ANIM_SKILL_REVEAL_MS = 350 export const ANIM_SKILL_STAGGER_MS = 60 export const ANIM_LINK_DRAW_MS = 300 export const ANIM_LINK_STAGGER_MS = 40 export const ANIM_REINFORCEMENT_MS = 350 export const ANIM_STEP_GAP_MS = 400 export const ANIM_HOLD_MS = 3000 export const ANIM_RESET_MS = 400 export const ANIM_RESTART_DELAY_MS = 200 export const ANIM_INTERACTION_RESUME_MS = 800 export const ANIM_SETTLE_ALPHA = 0.05 // Domain color map export const DOMAIN_COLOR_MAP: Record = { clinical: '#059669', technical: '#0D6E6E', leadership: '#D97706', } // Media queries (evaluated once at module level) export const prefersReducedMotion = window.matchMedia('(prefers-reduced-motion: reduce)').matches export const supportsCoarsePointer = window.matchMedia('(pointer: coarse)').matches