chore: auto-commit before merge (loop primary)

This commit is contained in:
2026-02-16 15:06:20 +00:00
parent aca57714e4
commit e9a7581aa5
20 changed files with 305 additions and 470 deletions
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@@ -1,11 +1,11 @@
# Session Handoff
_Generated: 2026-02-16 12:44:34 UTC_
_Generated: 2026-02-16 14:36:25 UTC_
## Git Context
- **Branch:** `codex/sidebar`
- **HEAD:** 2e242a6: chore: auto-commit before merge (loop primary)
- **Branch:** `master`
- **HEAD:** aca5771: chore: auto-commit before merge (loop primary)
## Tasks
@@ -30,22 +30,38 @@ _Generated: 2026-02-16 12:44:34 UTC_
- [x] Stabilize pathway graph hover/render lifecycle
- [x] Unify experience + education card rendering
- [x] Aggregate sidebar tags from canonical timeline skills and verify
- [x] Constellation data parity: career-only role mapping
- [x] Constellation interaction remediation: hover/focus layer
- [x] Timeline parity + token alignment
- [x] Backpressure and manual review evidence
- [x] Resolve build.blocked backpressure gate
- [x] Recover build.blocked gate after abandoned retries
- [x] Phase 2: Strength-weighted link styling (stroke width, domain color, bezier curves, highlight)
- [x] Phase 2: Skill node visual enhancements (stroke, size encoding, glow filter)
- [x] Phase 2: Role node visual enhancements (gradient fill, highlight styling)
- [x] Phase 2: Entry animation (timeline guides, staggered role/skill/link appearance)
- [x] Phase 2: Legend with domain node counts
- [x] Data: Include education entities in buildConstellationData
- [x] Hook: Create useTimelineAnimation for chronological reveal
- [x] Visual: Entry animation reveal effects
- [x] Integration: Wire animation to highlight system (Phase 4)
- [x] Accessibility: reduced-motion + play/pause button
## Key Files
Recently modified:
- `.codex/skills/skills/ralph-setup/SKILL.md`
- `.codex/skills/skills/ralph-setup/references/hat-based-reference.md`
- `.codex/skills/skills/ralph-setup/references/simple-prompt-reference.md`
- `.ralph/agent/handoff.md`
- `.ralph/agent/memories.md`
- `.ralph/agent/scratchpad.md`
- `.ralph/agent/summary.md`
- `.ralph/agent/tasks.jsonl`
- `.ralph/current-events`
- `.ralph/current-loop-id`
- `.claude/skills/d3-visualization/SKILL (3).md:Zone.Identifier`
- `.claude/skills/d3-visualization/SKILL.md`
- `.claude/skills/d3-visualization/scripts/bubble_chart_example.js`
- `.claude/skills/d3-visualization/scripts/bubble_chart_example.js:Zone.Identifier`
- `.claude/skills/d3-visualization/scripts/check_tooltip.js`
- `.claude/skills/d3-visualization/scripts/check_tooltip.js:Zone.Identifier`
- `.claude/skills/d3-visualization/scripts/interactive_table_example.js`
- `.claude/skills/d3-visualization/scripts/interactive_table_example.js:Zone.Identifier`
- `.claude/skills/d3-visualization/scripts/tooltip_handler.js`
- `.claude/skills/d3-visualization/scripts/tooltip_handler.js:Zone.Identifier`
## Next Session
@@ -54,13 +70,18 @@ Session completed successfully. No pending work.
**Original objective:**
```
# Task: Patient Pathway Graph Stability + Unified Experience/Education Data Model
# Task: CareerConstellation Overhaul
Refactor the patient-pathway style timeline/graph and related experience UI so interaction feels stable, data is consistent across all sections, and education is merged into the same primary timeline flow.
Refactor, visually improve, and add chronological animation to the CareerConstellation D3 force chart — the centrepiece of the portfolio's Patient Pathway section.
## Context
## Requirements
### Phase 1 — Refactor the Monolith
Decompose `src/components/CareerConstellation.tsx` (1102 lines) into focused modules:
Current behavior has two major quality issues:
- Hovering graph-related content appears to trigger graph-wide motion/jiggle, implying unnecessary re-rendering or unstable layout state.
- Timeline da...
```
src/components/constellation/
CareerConstellation.tsx -- Orchestrator (< 300 lines)
MobileAccordion.tsx -- Mobile tap-to-e...
```